Our Story
We started with a simple observation.
The agentic coding tools that have changed how software gets shipped — the ones that can plan, write, edit, and execute code well enough to feel like a junior engineer who never sleeps — are not magic. They are a capable model wrapped in an enormous amount of scaffolding: prompting strategies, context management, tool orchestration, multi-step planning, evaluation loops, and skills the model knows when to reach for.
Today, that scaffolding is locked behind a small handful of vendors. If you want frontier-class agentic coding, you pay for one company's IDE plus one company's model — together — at one company's prices. The model you get is the model they decided you should use. The agent is whatever they decided to ship that quarter.
We do not think that is how the next ten years of software should go. The model should be your choice — open-source, self-hosted, premium API, your fine-tune, whatever fits the work and the budget. The orchestration that turns it into a frontier-class agent should be open enough to use, sophisticated enough to actually compete, and honest enough to charge for itself rather than hiding the bill in per-token markup.
Entity is that orchestration. We build the agentic IDE — the desktop environment, the modes, the MCP integration, the multi-agent runtime, the skills system, the token-efficiency engine — and you bring the model. The agent is ours. The model is yours. Together, they ship.
Three modes share one environment. Chat for daily ideation. Pilot when you want to steer. Autopilot when you want to hand the agent a goal and watch it work. MCP tools, multi-agent orchestration, and a first-class markdown editor are built in, not bolted on. Cross-platform desktop, on your machine, with your code and your model.
In Closing
This is not a model wrapper.
This is not a thin layer over someone else's API. Entity is the agentic IDE for the way real engineering teams want to work — with the models they actually trust.